Wednesday, March 18, 2009
What makes you think you need a Schattenjaeger?
Way before Half Life and Unreal conquered and changed teenagers' taste of entertainment drastically, point and click adventure games were in their prime during the 90s. Milestone games such as Day of The Tentacle, Monkey Island, Police Quest, Larry, Beneath a Steel Sky, Gabriel Knight were only a few carrying the flag along with others. The probability of missing to click on something logical or totally absurd (monkey island, totally monkey business) could have been resulting you to lose like hours or days with frustration of going everywhere on the map and clicking on everything possible, yet still no dice(literally). But in the end finding out the solution -either intentionally or unintentionally would have been causing one to act like a crazy person going berserk which would have been absolutely worrisome to the observing parents in the 4 meter radius. (see related time line:"parents following computer age and their children from TV era").
Sierra Entertainment was leading the industry with specializing on the specific genre and have taken one step further with FMV(full motion video) games such as Gabriel Knight The Beast Within, Phantasmagoria which were revolutionary for it's' gameplay, real graphics and most importantly deep storyline. Their success encouraged acclaimed games like Byzantine the Betrayal and Sanitarium which were arguably the last great examples of the adventure games and the genre itself started to diminish at the hands of FPS (first person shooter) genre led by Half Life and Unreal which rooted from Wolfenstein, Duke Nukem and Doom.
Apparently gaming studios still find it more profitable to make FPS over FPS and it is not very encouraging to see adventure games blossom again but who knows maybe someone will realize forming a great storyline like Gabriel Knight or Sanitarium will always receive interest and pay off greatly in these copycat ridden times.
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